Usually in game projects, I use sprite animation to make various movements of characters. Therefore, their use is often looping where the final frame will connect to the initial frame to make endless movements. Technically, sprite animation is made frame by frame using the principle of pose to pose and straight ahead. Sprite animation is usually applied to game characters so that they can move with various gestures or as a visual effect that supports the scene or user interface (for example: icons and buttons). Practically in industry, sprite animation is often used for interactive media needs, such as games or application programs. For the needs of animation, more specifically called sprite animation. In the graphic design or multimedia industry, the term of sprite refers to a small part of a large scene in the form of images, both static and animated. What's more, we will try to animate it to the looping sprite.īefore we start the practice, I will share a little insight into the definition of sprite animation. I hope this post will be interesting tips for those of you who are looking for ways to make pixel art using CSP. Often, the games that I work on are in 8-bit style or commonly called pixel games. I used to work on graphic design projects for gaming needs. On this occasion, I will share my experience of making looping sprite animation using Clip Studio Paint. Hello! My name is Hira Karmachela and this is my first post.
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